Software Architect and Developer
I am an Agile software architect and developer with expertise in .NET, Java, C++, C#, XML, graphical user interfaces and computer graphics algorithms. I particularly enjoy designing and producing new object-oriented software, but am also happy to work with existing code-bases. I have had the pleasure of working in a variety of disciplines, including academic research, scientific instrument control, entertainment and commercial design software.
Employment History
Education
Publications
- Correcting for Ion Travel Time When Mass Calibrating a Single Quadrupole Mass Spectrometer - PITTCON 2013
- Automated Tuning of a Single Quadrupole MS System for User-Supplied Calibrants - PITTCON 2013
- Cognitive Repositioning Inside a Desktop VE - Presence, 2000
- A Framework for Realistic Image Synthesis - SIGGRAPH 1997
- Fast, Minimum Storage Ray-Triangle Intersection - Journal of Graphics Tools, 1997
- Rectangular Bounding Volumes for Popular Primitives - in Graphics Gems III, 1992
- A Testbed for Image Synthesis - Eurographics 1991
- Constructive Solid Geometry for Polyhedral Objects - SIGGRAPH 1986